Nv
-
namespace Nv
FractureTool has requirements to input meshes to fracture them successfully: 1) Mesh should be closed (watertight) 2) There should not be self-intersections and open-edges.
This file contains nvidia::NvAllocatorCallback wrappers compatible with NvShared containers.
Blast High-level serialization support.
Mesh cleaner input is closed mesh with self-intersections and open-edges (only in the interior). It tries to track outer hull to make input mesh solid and meet requierements of FractureTool. If mesh contained some internal cavities they will be removed.
Contains serializers which can be used by the ExtSerialization manager.
Namespaces