toolkit/NvBlastTkEvent.h
File members: toolkit/NvBlastTkEvent.h
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
#ifndef NVBLASTTKEVENT_H
#define NVBLASTTKEVENT_H
#include <vector>
#include "NvBlastTypes.h"
namespace Nv
{
namespace Blast
{
// Forward declarations
class TkObject;
class TkActor;
class TkFamily;
class TkJoint;
struct TkActorData
{
TkFamily* family;
void* userData;
uint32_t index;
};
struct TkEvent
{
// Enums
enum Type
{
Split,
FractureCommand,
FractureEvent,
JointUpdate,
TypeCount
};
// Data
const void* payload;
Type type;
template<typename T>
const T* getPayload() const { return reinterpret_cast<const T*>(payload); }
};
struct TkSplitEvent
{
enum { EVENT_TYPE = TkEvent::Split };
TkActorData parentData;
uint32_t numChildren;
TkActor** children;
};
struct TkFractureCommands
{
enum { EVENT_TYPE = TkEvent::FractureCommand };
TkActorData tkActorData;
NvBlastFractureBuffers buffers;
};
struct TkFractureEvents
{
enum { EVENT_TYPE = TkEvent::FractureEvent };
TkActorData tkActorData;
NvBlastFractureBuffers buffers;
uint32_t bondsDamaged;
uint32_t bondsBroken;
uint32_t chunksDamaged;
uint32_t chunksBroken;
};
struct TkJointUpdateEvent
{
enum { EVENT_TYPE = TkEvent::JointUpdate };
enum Subtype
{
External,
Changed,
Unreferenced
};
TkJoint* joint;
Subtype subtype;
};
class TkEventListener
{
public:
virtual void receive(const TkEvent* events, uint32_t eventCount) = 0;
};
} // namespace Blast
} // namespace Nv
#endif // ifndef NVBLASTTKEVENT_H