PxVehicleConstraintsDirtyStateUpdate

Defined in include/vehicle2/physxConstraints/PxVehiclePhysXConstraintHelpers.h

void PxVehicleConstraintsDirtyStateUpdate(PxVehiclePhysXConstraints &vehicleConstraints)

To ensure the constraints are processed by the PhysX scene they are marked as dirty prior to each simulate step.

Parameters

vehicleConstraints[in] is a wrapper class that holds pointers to PhysX objects required to implement the custom constraint.