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#pragma once

#include "foundation/PxPreprocessor.h"
#include "foundation/PxMemory.h"

#include "PxRigidBody.h"

#include "vehicle2/PxVehicleLimits.h"

#if !PX_DOXYGEN
namespace physx
{

class PxShape;

namespace vehicle2
{
#endif

struct PxVehiclePhysXActor
{
    PxRigidBody* rigidBody;

    PxShape* wheelShapes[PxVehicleLimits::eMAX_NB_WHEELS];

    PX_FORCE_INLINE void setToDefault()
    {
        PxMemZero(this, sizeof(PxVehiclePhysXActor));
    }
};


#define PX_VEHICLE_UNSPECIFIED_STEER_STATE PX_MAX_F32

struct PxVehiclePhysXSteerState
{

    PxReal previousSteerCommand;

    PX_FORCE_INLINE void setToDefault()
    {
        previousSteerCommand = PX_VEHICLE_UNSPECIFIED_STEER_STATE;
    }
};

#if !PX_DOXYGEN
} // namespace vehicle2
} // namespace physx
#endif