include/PxPruningStructure.h

File members: include/PxPruningStructure.h

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#ifndef PX_PRUNING_STRUCTURE_H
#define PX_PRUNING_STRUCTURE_H
#include "PxPhysXConfig.h"
#include "common/PxBase.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

class PxPruningStructure : public PxBase
{
public:
    virtual void                release() = 0;

    virtual PxU32               getRigidActors(PxRigidActor** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;

    virtual PxU32               getNbRigidActors() const = 0;

    virtual const void*         getStaticMergeData()    const   = 0;

    virtual const void*         getDynamicMergeData()   const   = 0;

    virtual const char*         getConcreteTypeName() const { return "PxPruningStructure";  }
protected:
    PX_INLINE                   PxPruningStructure(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags) {}
    PX_INLINE                   PxPruningStructure(PxBaseFlags baseFlags) : PxBase(baseFlags) {}
    virtual                     ~PxPruningStructure()   {}
    virtual     bool            isKindOf(const char* name)  const       { PX_IS_KIND_OF(name, "PxPruningStructure", PxBase); }
};

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif