include/characterkinematic/PxControllerBehavior.h

File members: include/characterkinematic/PxControllerBehavior.h

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#ifndef PX_CONTROLLER_BEHAVIOR_H
#define PX_CONTROLLER_BEHAVIOR_H
#include "PxFiltering.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

    class PxShape;
    class PxObstacle;
    class PxController;

    struct PxControllerBehaviorFlag
    {
        enum Enum
        {
            eCCT_CAN_RIDE_ON_OBJECT     = (1<<0),
            eCCT_SLIDE                  = (1<<1),
            eCCT_USER_DEFINED_RIDE      = (1<<2)
        };
    };

    typedef PxFlags<PxControllerBehaviorFlag::Enum, PxU8> PxControllerBehaviorFlags;
    PX_FLAGS_OPERATORS(PxControllerBehaviorFlag::Enum, PxU8)

    class PxControllerBehaviorCallback
    {
    public:
        virtual PxControllerBehaviorFlags getBehaviorFlags(const PxShape& shape, const PxActor& actor) = 0;

        virtual PxControllerBehaviorFlags getBehaviorFlags(const PxController& controller) = 0;

        virtual PxControllerBehaviorFlags getBehaviorFlags(const PxObstacle& obstacle) = 0;

    protected:
        virtual ~PxControllerBehaviorCallback(){}
    };

#if !PX_DOXYGEN
}
#endif

#endif