include/common/PxCollection.h
File members: include/common/PxCollection.h
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_COLLECTION_H
#define PX_COLLECTION_H
#include "common/PxSerialFramework.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxBase;
class PxCollection
{
public:
virtual void add(PxBase& object, PxSerialObjectId id = PX_SERIAL_OBJECT_ID_INVALID) = 0;
virtual void remove(PxBase& object) = 0;
virtual bool contains(PxBase& object) const = 0;
virtual void addId(PxBase& object, PxSerialObjectId id) = 0;
virtual void removeId(PxSerialObjectId id) = 0;
virtual void add(PxCollection& collection) = 0;
virtual void remove(PxCollection& collection) = 0;
virtual PxU32 getNbObjects() const = 0;
virtual PxBase& getObject(PxU32 index) const = 0;
virtual PxU32 getObjects(PxBase** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
virtual PxBase* find(PxSerialObjectId id) const = 0;
virtual PxU32 getNbIds() const = 0;
virtual PxU32 getIds(PxSerialObjectId* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
virtual PxSerialObjectId getId(const PxBase& object) const = 0;
virtual void release() = 0;
protected:
PxCollection() {}
virtual ~PxCollection() {}
};
#if !PX_DOXYGEN
} // namespace physx
#endif
PX_C_EXPORT PX_PHYSX_COMMON_API physx::PxCollection* PX_CALL_CONV PxCreateCollection();
#endif