include/extensions/PxDistanceJoint.h
File members: include/extensions/PxDistanceJoint.h
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_DISTANCE_JOINT_H
#define PX_DISTANCE_JOINT_H
#include "extensions/PxJoint.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxDistanceJoint;
PxDistanceJoint* PxDistanceJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
struct PxDistanceJointFlag
{
enum Enum
{
eMAX_DISTANCE_ENABLED = 1<<1,
eMIN_DISTANCE_ENABLED = 1<<2,
eSPRING_ENABLED = 1<<3
};
};
typedef PxFlags<PxDistanceJointFlag::Enum, PxU16> PxDistanceJointFlags;
PX_FLAGS_OPERATORS(PxDistanceJointFlag::Enum, PxU16)
class PxDistanceJoint : public PxJoint
{
public:
virtual PxReal getDistance() const = 0;
virtual void setMinDistance(PxReal distance) = 0;
virtual PxReal getMinDistance() const = 0;
virtual void setMaxDistance(PxReal distance) = 0;
virtual PxReal getMaxDistance() const = 0;
virtual void setTolerance(PxReal tolerance) = 0;
virtual PxReal getTolerance() const = 0;
virtual void setStiffness(PxReal stiffness) = 0;
virtual PxReal getStiffness() const = 0;
virtual void setDamping(PxReal damping) = 0;
virtual PxReal getDamping() const = 0;
virtual void setDistanceJointFlags(PxDistanceJointFlags flags) = 0;
virtual void setDistanceJointFlag(PxDistanceJointFlag::Enum flag, bool value) = 0;
virtual PxDistanceJointFlags getDistanceJointFlags() const = 0;
virtual const char* getConcreteTypeName() const { return "PxDistanceJoint"; }
protected:
//serialization
PX_INLINE PxDistanceJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {}
PX_INLINE PxDistanceJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {}
virtual bool isKindOf(const char* name) const { PX_IS_KIND_OF(name, "PxDistanceJoint", PxJoint); }
//~serialization
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif