include/extensions/PxParticleClothCooker.h

File members: include/extensions/PxParticleClothCooker.h

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#ifndef PX_PARTICLE_CLOTH_COOKER_H
#define PX_PARTICLE_CLOTH_COOKER_H
#include "foundation/PxSimpleTypes.h"
#include "foundation/PxVec4.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

namespace ExtGpu
{

struct PxParticleClothConstraint
{
    enum
    {
        eTYPE_INVALID_CONSTRAINT = 0,
        eTYPE_HORIZONTAL_CONSTRAINT = 1,
        eTYPE_VERTICAL_CONSTRAINT = 2,
        eTYPE_DIAGONAL_CONSTRAINT = 4,
        eTYPE_BENDING_CONSTRAINT = 8,
        eTYPE_DIAGONAL_BENDING_CONSTRAINT = 16,
        eTYPE_ALL = eTYPE_HORIZONTAL_CONSTRAINT | eTYPE_VERTICAL_CONSTRAINT | eTYPE_DIAGONAL_CONSTRAINT | eTYPE_BENDING_CONSTRAINT | eTYPE_DIAGONAL_BENDING_CONSTRAINT
    };
    PxU32 particleIndexA;
    PxU32 particleIndexB;
    PxReal length;
    PxU32 constraintType;
};

/*
\brief Generates PxParticleClothConstraint constraints that connect the individual particles of a particle cloth.
*/
class PxParticleClothCooker
{
public:
    virtual void release() = 0;

    virtual void cookConstraints(const PxParticleClothConstraint* constraints = NULL, const PxU32 numConstraints = 0) = 0;

    virtual PxU32* getTriangleIndices() = 0;
    virtual PxU32 getTriangleIndicesCount() = 0;
    virtual PxParticleClothConstraint* getConstraints() = 0;
    virtual PxU32 getConstraintCount() = 0;
    virtual void calculateMeshVolume() = 0;
    virtual PxReal getMeshVolume() = 0;

protected:
    virtual ~PxParticleClothCooker() {}
};

} // namespace ExtGpu

ExtGpu::PxParticleClothCooker* PxCreateParticleClothCooker(PxU32 vertexCount, physx::PxVec4* inVertices, PxU32 triangleIndexCount, PxU32* inTriangleIndices,
    PxU32 constraintTypeFlags = ExtGpu::PxParticleClothConstraint::eTYPE_ALL,
    PxVec3 verticalDirection = PxVec3(0.0f, 1.0f, 0.0f), PxReal bendingConstraintMaxAngle = 20.0f*PxTwoPi/360.0f
);

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif