include/foundation/PxFoundationConfig.h
File members: include/foundation/PxFoundationConfig.h
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_FOUNDATION_CONFIG_H
#define PX_FOUNDATION_CONFIG_H
#include "foundation/PxPreprocessor.h"
#if defined PX_PHYSX_STATIC_LIB
#define PX_FOUNDATION_API
#else
#if PX_WINDOWS_FAMILY && !defined(__CUDACC__)
#if defined PX_PHYSX_FOUNDATION_EXPORTS
#define PX_FOUNDATION_API __declspec(dllexport)
#else
#define PX_FOUNDATION_API __declspec(dllimport)
#endif
#elif PX_UNIX_FAMILY
#define PX_FOUNDATION_API PX_UNIX_EXPORT
#else
#define PX_FOUNDATION_API
#endif
#endif
#endif