include/geometry/PxGeometry.h

File members: include/geometry/PxGeometry.h

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#ifndef PX_GEOMETRY_H
#define PX_GEOMETRY_H
#include "common/PxPhysXCommonConfig.h"
#include "foundation/PxFlags.h"
#include "foundation/PxMath.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

struct PxGeometryType
{
    enum Enum
    {
        eSPHERE,
        ePLANE,
        eCAPSULE,
        eBOX,
        eCONVEXMESH,
        ePARTICLESYSTEM,
        eTETRAHEDRONMESH,
        eTRIANGLEMESH,
        eHEIGHTFIELD,
        eHAIRSYSTEM,
        eCUSTOM,

        eGEOMETRY_COUNT,
        eINVALID = -1
    };
};

class PxGeometry
{
public:
    PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometryType::Enum getType() const   { return mType; }

    PX_INLINE void operator=(const PxGeometry& that)
    {
        mType = that.mType;
    }

protected:
    PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry(PxGeometryType::Enum type) : mType(type)    {}
    PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry(const PxGeometry& that) : mType(that.mType) {}

    PxGeometryType::Enum mType;

public:
    float   mTypePadding;   // PT: padding bytes on x64, used internally
};

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif