include/geometry/PxHeightFieldGeometry.h
File members: include/geometry/PxHeightFieldGeometry.h
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_HEIGHT_FIELD_GEOMETRY_H
#define PX_HEIGHT_FIELD_GEOMETRY_H
#include "geometry/PxTriangleMeshGeometry.h"
#include "common/PxCoreUtilityTypes.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
#define PX_MIN_HEIGHTFIELD_XZ_SCALE 1e-8f
#define PX_MIN_HEIGHTFIELD_Y_SCALE (0.0001f / PxReal(0xFFFF))
class PxHeightField;
class PxHeightFieldGeometry : public PxGeometry
{
public:
PX_INLINE PxHeightFieldGeometry(PxHeightField* hf = NULL,
PxMeshGeometryFlags flags = PxMeshGeometryFlag::Enum(0),
PxReal heightScale_ = 1.0f,
PxReal rowScale_ = 1.0f,
PxReal columnScale_ = 1.0f) :
PxGeometry (PxGeometryType::eHEIGHTFIELD),
heightField (hf),
heightScale (heightScale_),
rowScale (rowScale_),
columnScale (columnScale_),
heightFieldFlags (flags)
{
}
PX_INLINE PxHeightFieldGeometry(const PxHeightFieldGeometry& that) :
PxGeometry (that),
heightField (that.heightField),
heightScale (that.heightScale),
rowScale (that.rowScale),
columnScale (that.columnScale),
heightFieldFlags (that.heightFieldFlags)
{
}
PX_INLINE void operator=(const PxHeightFieldGeometry& that)
{
mType = that.mType;
heightField = that.heightField;
heightScale = that.heightScale;
rowScale = that.rowScale;
columnScale = that.columnScale;
heightFieldFlags = that.heightFieldFlags;
}
PX_INLINE bool isValid() const;
public:
PxHeightField* heightField;
PxReal heightScale;
PxReal rowScale;
PxReal columnScale;
PxMeshGeometryFlags heightFieldFlags;
PxPadding<3> paddingFromFlags;
};
PX_INLINE bool PxHeightFieldGeometry::isValid() const
{
if(mType != PxGeometryType::eHEIGHTFIELD)
return false;
if(!PxIsFinite(heightScale) || !PxIsFinite(rowScale) || !PxIsFinite(columnScale))
return false;
if(rowScale < PX_MIN_HEIGHTFIELD_XZ_SCALE || columnScale < PX_MIN_HEIGHTFIELD_XZ_SCALE || heightScale < PX_MIN_HEIGHTFIELD_Y_SCALE)
return false;
if(!heightField)
return false;
return true;
}
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif