include/geometry/PxPlaneGeometry.h
File members: include/geometry/PxPlaneGeometry.h
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PLANE_GEOMETRY_H
#define PX_PLANE_GEOMETRY_H
#include "geometry/PxGeometry.h"
#include "foundation/PxFoundationConfig.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxPlaneGeometry : public PxGeometry
{
public:
PX_INLINE PxPlaneGeometry() : PxGeometry(PxGeometryType::ePLANE) {}
PX_INLINE PxPlaneGeometry(const PxPlaneGeometry& that) : PxGeometry(that) {}
PX_INLINE void operator=(const PxPlaneGeometry& that)
{
mType = that.mType;
}
PX_INLINE bool isValid() const;
};
PX_INLINE bool PxPlaneGeometry::isValid() const
{
if(mType != PxGeometryType::ePLANE)
return false;
return true;
}
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif