include/task/PxTaskManager.h
File members: include/task/PxTaskManager.h
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#ifndef PX_TASK_MANAGER_H
#define PX_TASK_MANAGER_H
#include "foundation/PxSimpleTypes.h"
#include "foundation/PxErrorCallback.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxBaseTask;
class PxTask;
class PxLightCpuTask;
typedef unsigned int PxTaskID;
struct PxTaskType
{
enum Enum
{
eCPU,
eNOT_PRESENT,
eCOMPLETED
};
};
class PxCpuDispatcher;
class PxTaskManager
{
public:
virtual void setCpuDispatcher(PxCpuDispatcher& ref) = 0;
virtual PxCpuDispatcher* getCpuDispatcher() const = 0;
virtual void resetDependencies() = 0;
virtual void startSimulation() = 0;
virtual void stopSimulation() = 0;
virtual void taskCompleted(PxTask& task) = 0;
virtual PxTaskID getNamedTask(const char* name) = 0;
virtual PxTaskID submitNamedTask(PxTask* task, const char* name, PxTaskType::Enum type = PxTaskType::eCPU) = 0;
virtual PxTaskID submitUnnamedTask(PxTask& task, PxTaskType::Enum type = PxTaskType::eCPU) = 0;
virtual PxTask* getTaskFromID(PxTaskID id) = 0;
virtual void release() = 0;
static PxTaskManager* createTaskManager(PxErrorCallback& errorCallback, PxCpuDispatcher* = NULL);
protected:
virtual ~PxTaskManager() {}
virtual void finishBefore(PxTask& task, PxTaskID taskID) = 0;
virtual void startAfter(PxTask& task, PxTaskID taskID) = 0;
virtual void addReference(PxTaskID taskID) = 0;
virtual void decrReference(PxTaskID taskID) = 0;
virtual int32_t getReference(PxTaskID taskID) const = 0;
virtual void decrReference(PxLightCpuTask&) = 0;
virtual void addReference(PxLightCpuTask&) = 0;
friend class PxBaseTask;
friend class PxTask;
friend class PxLightCpuTask;
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif