computeBarycentric#

Defined in include/foundation/PxMathUtils.h

inline void computeBarycentric(
const PxVec3 &a,
const PxVec3 &b,
const PxVec3 &c,
const PxVec3 &p,
PxVec4 &bary,
)#

Computes the barycentric coordinates for a point inside a triangle (deprecated).

This function is deprecated. Use PxComputeBarycentric instead.

See also

PxComputeBarycentric

Parameters:
  • a[in] Vertex A of the triangle

  • b[in] Vertex B of the triangle

  • c[in] Vertex C of the triangle

  • p[in] The point for which to compute the barycentric coordinates

  • bary[out] The resulting barycentric coordinates as a PxVec4