PxVehicleComputeSuspensionDirection#
Defined in include/vehicle2/suspension/PxVehicleSuspensionHelpers.h
- inline PxVec3 PxVehicleComputeSuspensionDirection(
- const PxVehicleSuspensionParams &suspensionParams,
- const PxTransform &rigidBodyPose,
Compute suspension travel direction in the world frame.
Note
The suspension travel direction is used to perform queries against the road geometry.
- Parameters:
suspensionParams – [in] is a description of the suspension frame.
rigidBodyPose – [in] is the current pose of the vehicle’s rigid body.
- Returns:
The return value is the suspension travel direction in the world frame.