PxFiltering.h#
Fully qualified name: include/PxFiltering.h
Source file: PxFiltering.h
Classes#
- PxSimulationFilterCallback
Filter callback to specify handling of collision pairs.
Structs#
- PxFilterData
PxFilterData is user-definable data which gets passed into the collision filtering shader and/or callback.
- PxFilterFlag
Collection of flags describing the filter actions to take for a collision pair.
- PxFilterObjectFlag
- PxFilterObjectType
Identifies each type of filter object.
- PxPairFilteringMode
- PxPairFlag
Collection of flags describing the actions to take for a collision pair.
- PxParticleRigidFilterPair
Struct for storing a particle/vertex - rigid filter pair with comparison operators.