PxFiltering.h#

Fully qualified name: include/PxFiltering.h

Source file: PxFiltering.h

Classes#

PxSimulationFilterCallback

Filter callback to specify handling of collision pairs.

Structs#

PxFilterData

PxFilterData is user-definable data which gets passed into the collision filtering shader and/or callback.

PxFilterFlag

Collection of flags describing the filter actions to take for a collision pair.

PxFilterObjectFlag

PxFilterObjectType

Identifies each type of filter object.

PxPairFilteringMode

PxPairFlag

Collection of flags describing the actions to take for a collision pair.

PxParticleRigidFilterPair

Struct for storing a particle/vertex - rigid filter pair with comparison operators.