PxConstructStaticSolverBody#

Defined in include/PxImmediateMode.h

void PxConstructStaticSolverBody(
const PxTransform &globalPose,
PxSolverBodyData &solverBodyData,
)#

Constructs a PxSolverBodyData structure for a static body at a given pose.

Parameters:
  • globalPose – [in] The pose of this static actor

  • solverBodyData – [out] The solver body representation of this static actor