globals/NvBlastDebugRender.h
File members: globals/NvBlastDebugRender.h
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
#pragma once
#include <NvCTypes.h>
namespace Nv
{
namespace Blast
{
struct DebugLine
{
DebugLine(const NvcVec3& p0, const NvcVec3& p1, uint32_t c)
: pos0(p0), color0(c), pos1(p1), color1(c) {}
NvcVec3 pos0;
uint32_t color0;
NvcVec3 pos1;
uint32_t color1;
};
struct DebugBuffer
{
const DebugLine* lines;
uint32_t lineCount;
};
} // namespace Blast
} // namespace Nv