NvBlastExtShearDamageDesc
Defined in extensions/shaders/NvBlastExtDamageShaders.h
Variables
damage: normalized damage amount, range: [0, 1] (maximum health value to be reduced)
maxRadius: outer radius of damage action
minRadius: inner radius of damage action
normal: directional damage component
position: origin of damage action
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struct NvBlastExtShearDamageDesc
Shear Damage Desc.