include/PxSceneDesc.h
↰ Parent directory: include/
Source: include/PxSceneDesc.h
Included By
Classes
PxFrictionType: Enum for selecting the friction algorithm used for simulation.
PxgDynamicsMemoryConfig: Sizes of pre-allocated buffers use for GPU dynamics.
PxSceneFlag: flags for configuring properties of the scene
PxSolverType: Enum for selecting the type of solver used for the simulation.
PxSceneDesc: Descriptor class for scenes.
PxSceneLimits: Class used to retrieve limits(e.g.
Typedefs
PxSceneFlags: collection of set bits defined in PxSceneFlag.