PxGetGroup
Defined in include/extensions/PxDefaultSimulationFilterShader.h
-
PxU16 PxGetGroup(const PxActor &actor)
Retrieves the value set with PxSetGroup()
See also
Note
Collision group is an integer between 0 and 31.
- Parameters
actor – [in] The actor
- Returns
The collision group this actor belongs to