Defined in include/vehicle2/physxActor/PxVehiclePhysXActorFunctions.h

void PxVehicleWriteWheelLocalPoseToPhysXWheelShape(const PxTransform &wheelLocalPose, const PxTransform &wheelShapeLocalPose, PxShape *shape)

Update the local pose of a PxShape that is associated with a wheel.

  • wheelLocalPose[in] describes the local pose of each wheel in the rigid body frame.

  • wheelShapeLocalPose[in] describes the local pose to apply to the PxShape instance in the wheel’s frame.

  • shape[in] is the target PxShape.