Program Listing for include/PxBuffer.h
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
#ifndef PX_BUFFER_H
#define PX_BUFFER_H
#include "foundation/PxFlags.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
#if PX_VC
#pragma warning(push)
#pragma warning(disable : 4435)
#endif
class PxCudaContextManager;
struct PxBufferType
{
enum Enum
{
eHOST,
eDEVICE
};
};
class PxBuffer
{
public:
virtual void release() = 0;
virtual void* map() = 0;
virtual void unmap(void* event = NULL) = 0;
virtual PxBufferType::Enum getBufferType() const = 0;
virtual PxU64 getByteSize() const = 0;
virtual PxCudaContextManager* getCudaContextManager() const = 0;
PX_INLINE void sync() { map(); unmap(); }
virtual void resize(PxU64 size) = 0;
protected:
virtual ~PxBuffer() {}
PX_INLINE PxBuffer() {}
};
#if PX_VC
#pragma warning(pop)
#endif
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif