Program Listing for include/common/PxCollection.h
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_COLLECTION_H
#define PX_COLLECTION_H
#include "common/PxSerialFramework.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxBase;
class PxCollection
{
public:
virtual void add(PxBase& object, PxSerialObjectId id = PX_SERIAL_OBJECT_ID_INVALID) = 0;
virtual void remove(PxBase& object) = 0;
virtual bool contains(PxBase& object) const = 0;
virtual void addId(PxBase& object, PxSerialObjectId id) = 0;
virtual void removeId(PxSerialObjectId id) = 0;
virtual void add(PxCollection& collection) = 0;
virtual void remove(PxCollection& collection) = 0;
virtual PxU32 getNbObjects() const = 0;
virtual PxBase& getObject(PxU32 index) const = 0;
virtual PxU32 getObjects(PxBase** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
virtual PxBase* find(PxSerialObjectId id) const = 0;
virtual PxU32 getNbIds() const = 0;
virtual PxU32 getIds(PxSerialObjectId* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
virtual PxSerialObjectId getId(const PxBase& object) const = 0;
virtual void release() = 0;
protected:
PxCollection() {}
virtual ~PxCollection() {}
};
#if !PX_DOXYGEN
} // namespace physx
#endif
PX_C_EXPORT PX_PHYSX_COMMON_API physx::PxCollection* PX_CALL_CONV PxCreateCollection();
#endif