Program Listing for include/foundation/PxPinnedArray.h

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#ifndef PX_PINNED_ARRAY_H
#define PX_PINNED_ARRAY_H

#include "foundation/PxArray.h"
#include "foundation/PxAllocator.h"
#include "foundation/PxBounds3.h"

#if !PX_DOXYGEN
namespace physx
{
#endif
    template<class T>
    using PxPinnedArray = PxArray<T, PxVirtualAllocator>;

    typedef PxArray<PxBounds3, PxVirtualAllocator>  PxBoundsArrayPinned;
    typedef PxArray<PxReal, PxVirtualAllocator>     PxFloatArrayPinned;
    typedef PxArray<PxU32, PxVirtualAllocator>      PxInt32ArrayPinned;
    typedef PxArray<PxU8, PxVirtualAllocator>       PxInt8ArrayPinned;

#if !PX_DOXYGEN
} // namespace physx
#endif

#endif