Program Listing for include/geometry/PxSphereGeometry.h
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_SPHERE_GEOMETRY_H
#define PX_SPHERE_GEOMETRY_H
#include "geometry/PxGeometry.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxSphereGeometry : public PxGeometry
{
public:
PX_INLINE PxSphereGeometry(PxReal ir=0.0f) : PxGeometry(PxGeometryType::eSPHERE), radius(ir) {}
PX_INLINE PxSphereGeometry(const PxSphereGeometry& that) : PxGeometry(that), radius(that.radius) {}
PX_INLINE void operator=(const PxSphereGeometry& that)
{
mType = that.mType;
radius = that.radius;
}
PX_INLINE bool isValid() const;
public:
PxReal radius;
};
PX_INLINE bool PxSphereGeometry::isValid() const
{
if(mType != PxGeometryType::eSPHERE)
return false;
if(!PxIsFinite(radius))
return false;
if(radius <= 0.0f)
return false;
return true;
}
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif