PxActorType

Defined in include/PxActor.h

struct PxActorType

Identifies each type of actor.

See also

PxActor

Public Types

enum Enum

Values:

enumerator eRIGID_STATIC

A static rigid body.

See also

PxRigidStatic

enumerator eRIGID_DYNAMIC

A dynamic rigid body.

See also

PxRigidDynamic

enumerator eARTICULATION_LINK

An articulation link.

enumerator eSOFTBODY

A FEM-based soft body.

See also

PxSoftBody

enumerator eFEMCLOTH

A FEM-based cloth.

See also

PxFEMCloth

Note

In development

enumerator ePBD_PARTICLESYSTEM

A PBD ParticleSystem.

enumerator eFLIP_PARTICLESYSTEM

A FLIP ParticleSystem.

See also

PxFLIPParticleSystem

Note

In development

enumerator eMPM_PARTICLESYSTEM

A MPM ParticleSystem.

See also

PxMPMParticleSystem

Note

In development

enumerator eCUSTOM_PARTICLESYSTEM

A CUSTOM ParticleSystem.

See also

PxCUSTOMParticleSystem

Note

In development

enumerator eHAIRSYSTEM

A HairSystem.

See also

PxHairSystem

Note

In development

enumerator eACTOR_COUNT

internal use only!

enumerator eACTOR_FORCE_DWORD

internal use only!