PxActorTypeFlag

Defined in include/PxScene.h

struct PxActorTypeFlag

Identifies each type of actor for retrieving actors from a scene.

Note

PxArticulationLink objects are not supported. Use the PxArticulationReducedCoordinate object to retrieve all its links.

Public Types

enum Enum

Values:

enumerator eRIGID_STATIC

A static rigid body.

See also

PxRigidStatic

enumerator eRIGID_DYNAMIC

A dynamic rigid body.

See also

PxRigidDynamic