PxGpuParticleData
Defined in include/PxParticleGpu.h
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struct PxGpuParticleData
 Structure that holds simulation parameters of a PxGpuParticleSystem.
Public Members
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PxVec3 mPeriod
 Size of the unit cell for periodic boundary conditions. If 0, the size of the simulation domain is specified by the mGridSize * mParticleContactDistance.
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PxU32 mGridSizeX
 Size of the x-dimension of the background simulation grid. Translates to an absolute size of mGridSizeX * mParticleContactDistance.
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PxU32 mGridSizeY
 Size of the y-dimension of the background simulation grid. Translates to an absolute size of mGridSizeY * mParticleContactDistance.
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PxU32 mGridSizeZ
 Size of the z-dimension of the background simulation grid. Translates to an absolute size of mGridSizeZ * mParticleContactDistance.
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PxReal mParticleContactDistance
 Two particles start interacting if their distance is lower than mParticleContactDistance.
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PxU32 mMaxNeighborhood
 The maximum number of particles considered when computing neighborhood based particle interactions.
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PxVec3 mPeriod