PxParticleSolverType

Defined in include/PxParticleSolverType.h

struct PxParticleSolverType

Identifies the solver to use for a particle system.

Public Types

enum Enum

Values:

enumerator ePBD

The position based dynamics solver that can handle fluid, granular material, cloth, inflatables etc. See PxPBDParticleSystem.

enumerator eFLIP

The FLIP fluid solver. See #PxFLIPParticleSystem.

enumerator eMPM

The MPM (material point method) solver that can handle a variety of materials. See #PxMPMParticleSystem.

enumerator eCUSTOM

Custom solver. The user needs to specify the interaction of the particle by providing appropriate functions. Can be used e.g. for molecular dynamics simulations. See #PxCustomParticleSystem.