include/PxFiltering.h
In directory: include
Source file: include/PxFiltering.h
Classes
PxSimulationFilterCallback: Filter callback to specify handling of collision pairs.
Structs
PxFilterData: PxFilterData is user-definable data which gets passed into the collision filtering shader and/or callback.
PxFilterFlag: Collection of flags describing the filter actions to take for a collision pair.
PxFilterObjectType: Identifies each type of filter object.
PxPairFlag: Collection of flags describing the actions to take for a collision pair.
PxParticleRigidFilterPair: Struct for storing a particle/vertex - rigid filter pair with comparison operators.