PxDeformableVolumeSimulationDataDesc#

Defined in include/cooking/PxTetrahedronMeshDesc.h

class PxDeformableVolumeSimulationDataDesc#

Descriptor class for PxDeformableVolumeMesh (contains only additional data used for deformable volume simulation).

Public Functions

inline PxDeformableVolumeSimulationDataDesc()#

Constructor to build an empty simulation description.

inline PxDeformableVolumeSimulationDataDesc(
physx::PxArray<physx::PxI32> &vertToTet,
)#

Constructor to build a simulation description with a defined vertex to tetrahedron mapping.

inline bool isValid() const#

Public Members

PxBoundedData vertexToTet#

Pointer to first index of tetrahedron that contains the vertex at the same location in the vertex buffer.

if left unassigned it will be computed automatically. If a point is inside multiple tetrahedra (ambiguous case), the frist one found will be taken.