PxSceneDesc.h#
Fully qualified name: include/PxSceneDesc.h
Source file: PxSceneDesc.h
Classes#
- PxSceneDesc
Descriptor class for scenes.
- PxSceneLimits
Class used to retrieve limits(e.g.
Structs#
- PxFrictionType
Enum for selecting the friction algorithm used for simulation.
- PxGpuDynamicsMemoryConfig
Sizes of pre-allocated buffers use for GPU dynamics.
- PxSceneFlag
flags for configuring properties of the scene
- PxSolverType
Enum for selecting the type of solver used for the simulation.