PxCreateCustomSceneQuerySystem#
Defined in include/extensions/PxCustomSceneQuerySystem.h
- PxCustomSceneQuerySystem *PxCreateCustomSceneQuerySystem(
- PxSceneQueryUpdateMode::Enum sceneQueryUpdateMode,
- PxU64 contextID,
- const PxCustomSceneQuerySystemAdapter &adapter,
- bool usesTreeOfPruners = false,
Creates a custom scene query system.
This is similar to PxCreateExternalSceneQuerySystem, except this function creates a PxCustomSceneQuerySystem object. It can be plugged to PxScene the same way, via PxSceneDesc::sceneQuerySystem.
See also
PxCustomSceneQuerySystem PxSceneQueryUpdateMode PxCustomSceneQuerySystemAdapter PxSceneDesc::sceneQuerySystem
- Parameters:
sceneQueryUpdateMode – [in] Desired update mode
contextID – [in] Context ID parameter, sent to the profiler
adapter – [in] Adapter class implementing our extended API
usesTreeOfPruners – [in] True to keep pruners themselves in a BVH, which might increase query performance if a lot of pruners are involved
- Returns:
A custom SQ system instance