PxSeparateSwingTwist#
Defined in include/foundation/PxMathUtils.h
- inline void PxSeparateSwingTwist( )#
Compute from an input quaternion q a pair of quaternions (swing, twist) such that q = swing * twist with the caveats that swing.x = twist.y = twist.z = 0.
- Parameters:
q – [in] is the quaternion to be decomposed into swing and twist quaternions.
swing – [out] is the swing component of the quaternion decomposition.
twist – [out] is the twist component of the quaternion decomposition.