PxVehicleWriteRigidBodyStateToPhysXActor#
Defined in include/vehicle2/physxActor/PxVehiclePhysXActorFunctions.h
- void PxVehicleWriteRigidBodyStateToPhysXActor(
- const PxVehiclePhysXActorUpdateMode::Enum physxActorUpdateMode,
- const PxVehicleRigidBodyState &rigidBodyState,
- const PxReal dt,
- PxRigidBody &physXActor,
Write the rigid body state to a PhysX actor.
- Parameters:
physxActorUpdateMode – [in] controls whether the PhysX actor is to be updated with instantaneous velocity changes or with accumulated accelerations to be applied in the next simulation step of the associated PxScene.
rigidBodyState – [in] is the state of the rigid body.
dt – [in] is the simulation time that has elapsed since the last call to PxVehicleWriteRigidBodyStateToPhysXActor().
physXActor – [out] is a reference to the PhysX actor.