PxVehicleWriteWheelLocalPoseToPhysXWheelShape#

Defined in include/vehicle2/physxActor/PxVehiclePhysXActorFunctions.h

void PxVehicleWriteWheelLocalPoseToPhysXWheelShape(
const PxTransform &wheelLocalPose,
const PxTransform &wheelShapeLocalPose,
PxShape *shape,
)#

Update the local pose of a PxShape that is associated with a wheel.

Parameters:
  • wheelLocalPose[in] describes the local pose of each wheel in the rigid body frame.

  • wheelShapeLocalPose[in] describes the local pose to apply to the PxShape instance in the wheel’s frame.

  • shape[in] is the target PxShape.