PxVehicleConstraintsDirtyStateUpdate#

Defined in include/vehicle2/physxConstraints/PxVehiclePhysXConstraintHelpers.h

void PxVehicleConstraintsDirtyStateUpdate(
PxVehiclePhysXConstraints &vehicleConstraints,
)#

To ensure the constraints are processed by the PhysX scene they are marked as dirty prior to each simulate step.

See also

PxVehicleConstraintsCreate

Parameters:

vehicleConstraints[in] is a wrapper class that holds pointers to PhysX objects required to implement the custom constraint.