PxVehicleConstraintsDirtyStateUpdate#
Defined in include/vehicle2/physxConstraints/PxVehiclePhysXConstraintHelpers.h
- void PxVehicleConstraintsDirtyStateUpdate(
- PxVehiclePhysXConstraints &vehicleConstraints,
To ensure the constraints are processed by the PhysX scene they are marked as dirty prior to each simulate step.
See also
PxVehicleConstraintsCreate
- Parameters:
vehicleConstraints – [in] is a wrapper class that holds pointers to PhysX objects required to implement the custom constraint.