PxVehiclePhysXConstraints#
Defined in include/vehicle2/physxConstraints/PxVehiclePhysXConstraintStates.h
- 
struct PxVehiclePhysXConstraints#
 A mapping between constraint state data and the associated PxConstraint instances.
Public Functions
- 
inline void setToDefault()#
 
Public Members
- 
PxVehiclePhysXConstraintState constraintStates[PxVehicleLimits::eMAX_NB_WHEELS]#
 PxVehiclePhysXConstraintComponent writes to the constraintStates array and a callback invoked by PxScene::simulate() reads a portion from it for a block of wheels and writes that portion to an associated PxConstraint instance.
- 
PxConstraint *constraints[PxVehiclePhysXConstraintLimits::eNB_CONSTRAINTS_PER_VEHICLE]#
 PxVehiclePhysXConstraintComponent writes to the constraintStates array and a callback invoked by PxScene::simulate() reads a portion from it for a block of wheels and writes that portion to an associated PxConstraint instance.
- 
PxVehicleConstraintConnector *constraintConnectors[PxVehiclePhysXConstraintLimits::eNB_CONSTRAINTS_PER_VEHICLE]#
 A constraint connector is necessary to connect each PxConstraint to a portion of the constraintStates array.
- 
inline void setToDefault()#