PxVehiclePhysXMaterialFriction#
Defined in include/vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryParams.h
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struct PxVehiclePhysXMaterialFriction#
A mapping between PxMaterial and a friction value to be used by the tire model.
See also
Public Functions
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inline bool isValid() const#
Public Members
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const PxMaterial *material#
A PxMaterial instance that is to be mapped to a friction value.
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PxReal friction#
A friction value that is to be mapped to a PxMaterial instance.
Range: [0, inf)
See also
Note
friction must have value greater than or equal to zero.
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inline bool isValid() const#