PxCache#

Defined in include/collision/PxCollisionDefs.h

struct PxCache#

A structure to cache contact information produced by low-level contact generation functions.

Public Functions

inline PxCache()#
inline void reset()#

Public Members

PxU8 *mCachedData#

Cached data pointer. Allocated via PxCacheAllocator.

PxU16 mCachedSize#

The total size of the cached data.

PxU8 mPairData#

Pair data information used and cached internally by some contact generation functions to accelerate performance.

PxU8 mManifoldFlags#

Manifold flags used to identify the format the cached data is stored in.