Skip to main content
Ctrl+K
PhysX SDK Documentation - Home

PhysX SDK Documentation

  • twitter
  • youtube
  • instagram
  • www
  • linkedin
  • twitch
PhysX SDK Documentation - Home

PhysX SDK Documentation

  • twitter
  • youtube
  • instagram
  • www
  • linkedin
  • twitch

Table of Contents

  • PhysX SDK API
  • Classes
  • PxDebugArc

PxDebugArc#

Defined in include/common/PxRenderOutput.h

struct PxDebugArc#

Public Functions

inline PxDebugArc(PxU32 s, PxReal r, PxReal minAng, PxReal maxAng)#

Public Members

PxU32 nSegments#
PxReal radius#
PxReal minAngle#
PxReal maxAngle#

previous

PxDataAccessFlag

next

PxDebugArrow

On this page
  • PxDebugArc
    • PxDebugArc()
    • nSegments
    • radius
    • minAngle
    • maxAngle
NVIDIA NVIDIA

Copyright © 2022-2025, NVIDIA Corporation.

Last updated on Feb 07, 2025.