PxDebugLine# Defined in include/common/PxRenderBuffer.h struct PxDebugLine# Used to store a single line and colour for debug rendering. Public Functions inline PxDebugLine( const PxVec3 &p0, const PxVec3 &p1, const PxU32 &c, )# Public Members PxVec3 pos0# PxU32 color0# PxVec3 pos1# PxU32 color1#