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PhysX SDK Documentation - Home

PhysX SDK Documentation

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Table of Contents

  • PhysX SDK API
  • Classes
  • PxDebugLine

PxDebugLine#

Defined in include/common/PxRenderBuffer.h

struct PxDebugLine#

Used to store a single line and colour for debug rendering.

Public Functions

inline PxDebugLine(
const PxVec3 &p0,
const PxVec3 &p1,
const PxU32 &c,
)#

Public Members

PxVec3 pos0#
PxU32 color0#
PxVec3 pos1#
PxU32 color1#

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PxDebugColor

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PxDebugPoint

On this page
  • PxDebugLine
    • PxDebugLine()
    • pos0
    • color0
    • pos1
    • color1
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Last updated on Feb 07, 2025.