PxDebugTriangle# Defined in include/common/PxRenderBuffer.h struct PxDebugTriangle# Used to store a single triangle and colour for debug rendering. Public Functions inline PxDebugTriangle( const PxVec3 &p0, const PxVec3 &p1, const PxVec3 &p2, const PxU32 &c, )# Public Members PxVec3 pos0# PxU32 color0# PxVec3 pos1# PxU32 color1# PxVec3 pos2# PxU32 color2#