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PhysX SDK Documentation - Home

PhysX SDK Documentation

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Table of Contents

  • PhysX SDK API
  • Classes
  • PxDebugTriangle

PxDebugTriangle#

Defined in include/common/PxRenderBuffer.h

struct PxDebugTriangle#

Used to store a single triangle and colour for debug rendering.

Public Functions

inline PxDebugTriangle(
const PxVec3 &p0,
const PxVec3 &p1,
const PxVec3 &p2,
const PxU32 &c,
)#

Public Members

PxVec3 pos0#
PxU32 color0#
PxVec3 pos1#
PxU32 color1#
PxVec3 pos2#
PxU32 color2#

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PxDebugText

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PxDefaultAllocator

On this page
  • PxDebugTriangle
    • PxDebugTriangle()
    • pos0
    • color0
    • pos1
    • color1
    • pos2
    • color2
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Last updated on Feb 07, 2025.