PxParticleSpring#

Defined in include/PxParticleBuffer.h

struct PxParticleSpring#

Holds all the information for a spring constraint between two particles.

Used for particle cloth simulation.

Deprecated:

Particle-cloth, -rigids, -attachments and -volumes have been deprecated.

Public Members

PxU32 ind0#

particle index of first particle

PxU32 ind1#

particle index of second particle

PxReal length#

spring length

PxReal stiffness#

spring stiffness

PxReal damping#

spring damping factor

PxReal pad#

padding bytes.