PxComputeBasisVectors#

Defined in include/foundation/PxMathUtils.h

inline void PxComputeBasisVectors(
const PxVec3 &dir,
PxVec3 &right,
PxVec3 &up,
)#

Compute two normalized vectors (right and up) that are perpendicular to an input normalized vector (dir).

Parameters:
  • dir – [in] is a normalized vector that is used to compute the perpendicular vectors.

  • right – [out] is the first of the two vectors perpendicular to dir

  • up – [out] is the second of the two vectors perpendicular to dir