UsdBrepWrite.h#
Fully qualified name: BREP_USD_DATA/inc/UsdBrepWrite.h
File members: BREP_USD_DATA/inc/UsdBrepWrite.h
// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
/*********************************************************************************************************************
* FILE NAME --- UsdBrepWrite.h
* PURPOSE: UsdBrepArrayData to UsdBrepArray translations
*
* CONTAINS:
* namespace: UsdBrepData{ // translation functions
* BrepWriteToUsdStage()
* }
* ******************************************************************************************************************/
#ifndef _USD_BREP_WRITE_H_
#define _USD_BREP_WRITE_H_
#include "UsdBrepConfig.h"
// USD includes
#include "UsdBrepHeaders.h"
namespace UsdBrepData
{
PXR_NAMESPACE_USING_DIRECTIVE
class UsdBrepArrayData;
// UsdBrepArrayData to USD
USDBREP_EXPORT bool BrepWriteToUsdStage(const UsdBrepArrayData& rArrays, pxr::UsdPrim& rUsdBrepArray);
} // end namespace UsdBrepData
#endif // no _USD_BREP_WRITE_H_