Dynamic rigid body on a Cube#
Convenience composition: one Cube prim that is both the body and its only collider. Owns no columns; everything comes from the listed components.
Type:
CubeRequired APIs:
PhysicsRigidBodyAPI,PhysicsCollisionAPIOptional APIs:
PhysxRigidBodyAPI,PhysxCollisionAPI,PhysicsMassAPI,MaterialBindingAPI,PhysicsFilteredPairsAPIHelper:
create_rigid_body_cubes()