PxCollisionMeshMappingData

Defined in include/geometry/PxTetrahedronMesh.h

Inheritance Relationships

Base Type

class PxCollisionMeshMappingData : public PxUserAllocated

Contains information about how to update the collision mesh’s vertices given a deformed simulation tetmesh.

Public Functions

virtual void release() = 0
inline virtual ~PxCollisionMeshMappingData()
inline void *operator new(size_t, void *address)
template<typename Alloc>
inline void *operator new(size_t size, Alloc alloc, const char *fileName, int line)
template<typename Alloc>
inline void *operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line)
inline void operator delete(void*, void*)
template<typename Alloc>
inline void operator delete(void *ptr, Alloc alloc, const char *fileName, int line)
inline void operator delete(void *ptr)
template<typename Alloc>
inline void *operator new[](size_t size, Alloc alloc, const char *fileName, int line)
template<typename Alloc>
inline void *operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line)
template<typename Alloc>
inline void operator delete[](void *ptr, Alloc alloc, const char *fileName, int line)
inline void operator delete[](void *ptr)